Tera Nexus Times

The current nexus times are:

Saturday, Sunday—2 a.m., noon, 7 p.m. pst
Monday, Friday—noon, 7 p.m. pst
Tuesday, Thursday—6 p.m. pst


Saturday, February 22, 2014

Claim a 7-day Reputation and Experience Boost and Temporary Ember Mount

Make sure you use the code if you didn't receive it yet. It came from the newsletter for anyone who was signed up for it.

16PL4YNWFR3U992KE5CLVT3R4

The boosts are trade-able and they can be sold.

Thursday, February 20, 2014

Strongbox Key Lootable

This is a loot table of what you can expect to get during one of tera's strongbox weekends. Keep in mind the way Tera works is RNG formula's you will never have a 100% to get any item in the loot table. The percentage comes from the likely hood of seeing one of said items when you open X number of boxes using keys. Also note that items which give 1 to 21 of an item count as separate chances what this means for example:
Attempts:
Extensive alkahest (4) 
Extensive alkahest (10)
Extensive alkahest (14) 

 Each one would have nearly the same chance but each of them would add more to a loot table increasing the number of chances to get different variables and decreasing the chance of getting the really low percentage wise items. Lastly RNG is a devil you can either do really well or end up wanting to cut your eyes out with the corner of your keyboard at the end. It's a Gambling game like a Lottery system it's put in place not to make you happy it's to make En-masse money.

Extensive Strongbox Loot Table
Item Name Can be Sold Chance Type Value
Masterwork Scrolls (300) Yes 0.69% Event Only Market Dependent
100-600g each Range
Masterwork scroll (1-3) Yes 2% N/A Market Dependent
100-600g each Range
Ruby Yes 1% N/A 100g vendor price
Anarchic Crux (2) Yes 50% N/A 1g Vendor price Market Dependent 10-350g each
Savage Crux (2) Yes 50% N/A 1g Vendor price Market Dependent 10-350g each
Mutinous Crux (2) Yes 50% N/A 1g Vendor price Market Dependent 10-350g each
Relentless Crux (2) Yes 50% N/A 1g Vendor price Market Dependent 10-350g each
Brilliant Crux (2) Yes 50% N/A 1g Vendor price Market Dependent 10-350g each
Mutinous Crux (2) Yes 50% N/A 1g Vendor price Market Dependent 10-350g each
Greater Infused Charm Yes 10% N/A 1g Vendor price Market Dependent 5-6g each
Greater Power Charm Yes 10% N/A 1g Vendor price Market Dependent 5-6g each
Greater Strength Charm Yes 10% N/A 1g Vendor price Market Dependent 5-6g each
Greater Keen Charm Yes 10% N/A 1g Vendor price Market Dependent 5-6g each
Greater Enduring Charm Yes 10% N/A 1g Vendor price Market Dependent 5-6g each
Greater Mirror Charm Yes 10% N/A 1g Vendor price Market Dependent 5-6g each
Emerald Yes 0.80% N/A 1000g Vendor price
Battle Panacea (1-3) No 25% N/A N/A
Summon NPC: Monti Yes 10% N/A Market Dependent 5-20g each
Summon NPC: Dimon Yes 10% N/A Market Dependent 5-20g each
Summon NPC: Schwab Yes 10% N/A Market Dependent 5-20g each
Summon NPC: Phargo Yes 10% N/A Market Dependent 5-20g each
Divine Infusion (1-3) Yes 30% N/A Market Dependent 10-50g each
Extensive Alkahest 1000 Yes 0.69% Event Market Dependent 90-130g each
Valkyron Potion No 3% N/A N/A
Valiant Potion (1-3) No 12% N/A N/A
Sapphire Yes 3% N/A 300g Vendor Price
Masterwork Alkahest (1-19) Yes 1% N/A Market Dependent 60-130g each
Extensive Alkahest (1-21) Yes 35% N/A Market Dependent 90-130g each
Crystalbind (1-3) Yes 10% N/A Market Dependent 10-50g each
Refined Alkahest (1-21) Yes 2% N/A 12g each buyable from vendor
Spellbind (1-21) Yes 1% N/A Market Dependent 30-70g each
Canephora Potion No 0.90% N/A N/A
Village Atlas (1 time use) Yes 5% N/A Market Dependent 50-100g each
Pristine Powerful Zyrk (1-3) Yes 10% N/A Market Dependent 100-800g each
Pristine Swift Zyrk (1-3) Yes 10% N/A Market Dependent 20-500g each
Goddess Blessing (1-3) Yes 10% N/A Market Dependent 50-200g each
Complete Crystalbind Yes 3% N/A Market Dependent 100-1000g each
Goddess Blessing (1-3) Yes 5% N/A Market Dependent 50-200g each
Reputation Boost 100% (1day) Yes 1% N/A Market Dependent 500-2500g each
Reputation Boost 100% (5 days) Yes 1% N/A Market Dependent 1000-5000g each
Reputation Boost 100% (1 Hour) Yes 1% N/A Market Dependent 200-600g each
Premium Alkahest Yes 0.69% Event Market Dependent 150-200g each

Tuesday, February 18, 2014

Newer Ways to make Gold in Tera Online

So while ago I made a guide about making gold in Tera Online and now with the new avatar weapons out the prices of weapons that drop from dungeons are slightly different which makes it a little bit more challenging to make money. So with that being said I'm going to make a newer guide which has new tips of making money. And I'll tell you guys a lot of the more useful tips since when it boils down to it I don't actually need money really at this point since I'm pretty far progressed though making nightforge pvp.

The ways for low levels to make money still is pretty much the same from the first guide the only difference is the sale of items EMP wise which many people will buy various items from the shop but this requires a person has money to blow on the cash shop for cosmetics. The only other thing which you can do to make money before hitting level 60 that hasn't already been talked about before is templates of different armor skins. Many armors and weapons have really unique templates which people will spend money on just to change the look of the armor. Some of the crafted items that come from various designs have very cute armor templates these are a favorite. Of course soon the template system will be removed and this wont be possible but until then this is a really good way of income. For example the level 60 queens wrath armor from MC normal mode is selling between 5k to 20k for a run that doesn't take long this is a great source of income many of the other templates of lower level armors can sell anywhere from 500 to 2k gold or more.

The main way you will be making money from is at level 60 this can be from farming materials that are useful to people in need of them for example some people like to get things ahead of time before a patch comes out like for example when Visionmaker 3 comes out certain materials will be trade-able. These items will be expensive since many people don't think ahead patch wise and when more people realize they need them the demand will then increase. So picking up all of these items before they come out will be very important since after they are released that's when the high demand comes in of course some people don't want to wait for that to happen they want to make money now and not have to wait.

There's some other ways you can make money now with items that people need the newer dungeons 3 man, 5 man and 7 man dungeons drop zenith boxes and while when you open them they can give you some fodder and a random gem they can also drop steadfast gear or mark of bloodshed which is used for nightforge pve set. If your not one for waiting for things to sell you could always try your luck on opening but if you have patients to wait for something to sell these usually sell for 350 to 400g each on the auction house during double drop weekends you get 2 per run in normal circumstance its 1 per run. Keep in mind after doing them all you can reset and do them all again and with elite that means you can do it a total of 4 times per character. The more characters you have the more boxes and this requires little effort to make money. It's more easy then doing the daily quests as well.

The alliance zone quests are another way of making money since you can buy a vary of materials from these vendors like zyrks and crystals and you can also sell these. The alliance quests can give you money as well and if you obtain echelon 3 or better you can participate in the battle if your alliance wins you will get 10k gold if your alliance loses you'll get 2k gold.

For people who want another tip to make money in the future. Currently tier 14 fodder prices for golds is very cheap. So cheap that you can buy gold fodder for 100g -200g each which is a great deal. In one of the newer patches for Korea a dis-assembly system was created to allow you to disassemble tier 14 gear and obtain tokens which can be traded to purchase tier 15 gear. Since tier 15's will be the new in demand things being able to have a lot of it in the future will be really valuable to you. So you would want to stock up for the future.

Another option to make money requires more people but can work equally as well if you have 4 people who know how to do MCHM you can clear it in hopes of getting the rare wonderholme drops and sell them as a group and split the money between the people who are going you can sell the quills to buyer's and the mark of bloodshed as well if one drops. Regents still sells for certain classes (Healer classes) Since the weapon is still really good better then the wonderholme weapon.

The last option requires a raid amount of people which honestly I'm kind of surprised no ones started doing this as of yet that Ive seen and this is GDKP runs for raids. The idea behind this is get a static of players who can carry a group of baddie buyers. How this works is lets say someones spamming about wanting to get PvE VM on the character that they have so you offer to sell them cubes at a price and then everyone in your raid allows the person to win the rolls on all of them and then you split the money to the players who showed up. This can be done with the Bop gear as well and if you can get more then one buyer the more money your party can make off of this. And you can still take any BoE items and sell and distribute the funds among the players carrying.

Saturday, February 15, 2014

How to make Visionmaker 3?

So while everyone thought that they would never make a visionmaker 3 set and would just stop with nightforge. There is a brand new visionmaker 3 set which was released with tier 15 equipment on ktera. This new set has a catch either you can build it without having VM2 but the requirement for materials will cost much more or you can build it with nightforge and get a discount on the cost of materials having it cheaper.

Keep in mind everything that will be provided here is subject to change because of how things are translated from Ktera to NA Tera. But I will update the info as more information is provided. I will also include the Korean names cause its possible my translation isn't perfect as well. So feel free to help if your fluent in Korean.

Also keep in mind before this gets released the crafting system is going to change meaning you should level crafting before hand since it will be required to make the new visionmaker 3 set. I will be starting with the PvP set first.

Brilliant Legend Series (While having Nightforge) Production Design
Weapon crafting skill 400/400 Armorsmithing crafting skill 400/400


Brilliant Legend Series (Without having Nightforge) Production Design II
Weapon crafting skill 400/400 Armorsmithing crafting skill 400/400


Victorious Manastone: 4,000 Bellicarium Points (12,000 Alliance Points)
Manastone of Insanity: 6,000 Killing Spree Points (18,000 Alliance Points)

The Flask of Silver oil (Weapons), Silver oil container (Armor, Dark Heukbit Manastone needs to be crafted.

Manufacturied Items & Material's:

Dark Heukbit Manastone Crafting

*Big thanks from Yinomi for helping with the translation.


*Note: Not sure about proper names but I tried ;o;
Crafted Brilliant Black Pieces: 144 (crafting points:222)   (무철 미보유 시)
Points needed: 1,152,000 Agnitor Points (crafting: 1,776,000 points)
Crafted Tenyum Pieces: 72 (crafting points:111)
Points needed: 576,000 Mineralogical Society of rust tenyum points (crafting time: 888,000 points)


Flask of Silver oil / Silver oil container
*Note: Not sure about the translation to (죄상급 제렌키트) any help would be great.
** Not sure about (소모품 제작숙련도 숙공 이상 / 요구숙련도)




Tear of the Goddess sculpture: 1,800 (crafting point time: 2,400)

 Idyllic leaf: 1,200 (crafting point time: 1,800)

 Superior Smelting Kit: 3000 (crafting point time: 4,200)

Total Required Points:

With Nightforge (battlefield reputation)
92,000 Bellicarium Points
(Weapons + armor 40,000 points 12,000 points 28,000 points + gloves + shoes 12,000 points)
172,000 Killing Spree Points
(Weapons + armor 48,000 points 72,000 points 24,000 points + gloves + shoes 24,000 points) + Design 4,000 points
 1,152,000 Agnitor Points
(Weapons armor points + 288,000 points 480,000 points 192,000 + gloves + shoes 192,000 points)
576,000 Alliance Mineralogical Society points
(Weapon 240,000 points 144,000 points + armor + gloves + shoes 96,000 points 96,000 points)

Without Nightforge (battlefield reputation)
128,000 Bellicarium Points
(Weapons + armor 36,000 points 52,000 points 20,000 points + gloves + shoes 20,000 points)
226,000 Killing Spree Points
(Weapons + armor 60,000 points 90,000 points 36,000 points + gloves + shoes 36,000 points) + Design 4,000 points
1,776,000 Agnitor Points
(Weapons armor points + 480,000 720,000 288,000 Points Points + gloves + shoes 288,000 points)

888,000 Alliance Mineralogical Society points
(Weapons armor points + 240,000 360,000 144,000 Points Points + gloves + shoes 144,000 points)

With Nightforge (Alliance reputation)
1,366,000 Alliance Mineralogical Society points
(Weapons armor points + 372,000 points 586,000 points 204,000 + gloves + shoes 204,000 points)
Killing Spree: 4,000 points (Design: 4,000 points)
1,152,000 Agnitor Points
(Weapons armor points + 288,000 points 480,000 points 192,000 + gloves + shoes 192,000 points)


Without Nightforge (Alliance reputation)


1,938,000 Agnitor Points
(Weapons armor points + 528,000 points 786,000 points 312,000 + gloves + shoes 312,000 points)
Killing Spree: 4,000 points
(Design: 4,000 points)
1,776,000 Agnitor Points
(Weapons armor points + 480,000 720,000 288,000 Points Points + gloves + shoes 288,000 points)

  
Now some people might wonder if it's worth finishing making the visionmaker 2 set just to not have the cost of the visionmaker 3 be so much. But consider this:

 Visionmaker 2 mats:
•Victor's Trophy (27) x 3,000 =  81,000  Ballicarium Points
•Sturdy Forge Pitch (40)x 4,000 = 160,000   Killing Spree points
•Flexible Forge Pitch (1) =  1,000 Killing Spree points

Discount given between having vm2 and not having:

Victorious Manastone
23x 92,000   <- VM2
32x 128,000  <- Not having VM2
36k ballicarium <- Discount of Points between them

Manastone of Insanity
28x 168,000 <- VM2
37x 222,000 <- Not having VM2
54k killing spree points <- Discount of Points between them

This means if we made visionmaker 2 and try to make VM3 it will cost us:
173,000 Ballicarium Credits
328,000 Killing Spree points

And what I mean by the above is if you make the full visionmaker 2 set not counting the materials superior membranes and the cost of visionmaker 1 set you're going to end up grinding even more then the cost of making it from scratch. So unless they actually change the requirements in the future of the visionmaker 2 it wasn't even worth it to make visionmaker 2 at all since the discount does not make it worthwhile to even make VM2. The only thing that it would do for you is allow you to participate in pvp currently.



Visionmaker PvE 3 set

  Bar Tahir Series (While having Nightforge) Production Design
 Weapon crafting skill 400/400 Armorsmithing crafting skill 400/400


  Weapon crafting skill 400/400 Armorsmithing crafting skill 400/400



One of the vision documents gives the recipe to use nightforge as a recipe in making VM3. Barthir's Secret Letter is used to craft visionmaker 3 without using nightforge pve.  All recipes learned will correspond to the players class. Kashbar’s Gorge NM and HM drops the Barthir's vision documents.

Mark of the Demo Keumon 
Drops in the following dungeons Gillian's Forest, Altar of Lakan, and the Cave of Darkness.

Rune Engraved Blade


The dungeons Gillian's Forest, Altar of Lakan, and the Cave of Darkness will drop the Rune Engraved Blade Pieces.

Rich shiny stone 

Drops in Kashbar’s Gorge HM and is bind on pickup it also cannot be stored in the bank.

Mark of Cracking

Reapeatable just like the broken weapon quest from nightforge. The quest will be received once you obtain the Barthir's secret letter. 2 Cracked Shards for 1 Mark of Cracking. 1 Cracked Shard is received after completing Gillian’s Forest or Altar of Lakan.

 Crafted Lustrous Black Pieces
 Terms: Available for purchase from Angitor Vendors or from Alliance
 Points: 3000 points per
Total points: 30000 points


Wednesday, February 5, 2014

A New Reason Tera Online is so laggy

So we all have figured out that over the course of the last few years the game is pretty poorly optimized but once we've done all the steps to improve fps it should be playable right? Well ideally this would be true if it wasn't for the block cancellation bug. But unfortunately these people that are abusing block cancel not only lag out the target they are attacking but the players around them as well. And the more people doing it the more lag to the point that it can crash your video card.

We actually have tested this theory in guild recently a keyboard set to 45 seconds for a block cancel doesn't really cause lag at all but allows a person to still spam skills like stun or slows without cool down but when the macroing person sets the keyboard to 0 seconds the amount of fps loss of the players around it is over 70% and the more players in the area cause even more lag the more they spam it the more fps is lost for example. The user had 60fps normally but macroing his fps dropped to 20fps while people around him who had 30 fps dropped to nearly 0 fps barely able to move.

According to the GM's though block cancel is working as intended and it does not seem to be a bannable offense but as more people continue to abuse this it not only is destroying PvP from a skill point of view cause you get stunned for 3 minutes while someone solo kills you but it also lags you our or can cause you to crash because they speeded up the skill usage and are over killing your computer with the action. A group of a few players doing it can make you lag so hard you wouldn't even notice them killing you until you've already respawned and left the area.

And I'm starting to think that unless 1 out of 3 people start abusing the bug and making it impossible for most players to enjoy the game En-Masse might not care enough to get ktera to fix it especially since the Korean players are much less likely to abuse and exploit bugs like the type of community that English servers are known for. If you don't actually believe this is true and you have a keyboard with macro abilities try it yourself and see the results and you'll know how broken the game is. Then the next time you lag out while in arena or get stunned for 2 minutes by a warrior that keeps using combative strike over and over on you until your dead you'll understand how they managed to pull this off or when you get slowed indefinitely by a lancer and no priest dispel pulls off the slow.